Hackathon Projects

I love Hackathons! Here are a few projects I’ve done.


snapUX - A UX Research Tool for non-UX Researchers

I saw a gap in the market for remote user testing tools - they are still all meant to be used by trained UX researchers. I wanted to build a tool that is meant for non-UX researchers to use. I chose to build it out as part of the YC Hackathon, as a way to connect with engineers. I was lucky enough to recruit 3 during this Hackathon. This prototype was created in less than 24 hours and demo-ed to YC partners. I was responsible for the conception, design, and implementation.


Polls and Lolz - Take UX research surveys while using PlayStation 4

User research at PlayStation can be expensive, outsourced, and often asks for feedback out of context. This project allows for surveys about PlayStation to be taken directly on the PlayStation using the controller.

This was created during the PlayStation Winter Hackathon in 2017. I partnered with one engineer to build it. We won first place. Watch me presenting it here or view the demo below!


Pixel Protectors - Interactive screensaver for PlayStation 4

Players usually leave their PlayStations on all the time, rarely powering them off. I wanted to take advantage of that existing behavior, and turn the players’ TVs into a centerpiece for gaming art! When the PlayStation is idle, beautiful screenshots players capture, UGC from around the network, games news, trailers, and more will take over the screen. Users can quickly interact with an image by selecting X button, and the interactions will vary depending on the content source.

This was created during the PlayStation Summer Hackathon in 2018. I partnered with one engineer to build it. We won first place. Watch me presenting it here or view the demo below!

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